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Lost Drifter

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Devlog

  • Patch Notes
    October 07, 2026 by luuuylan
    1
    Moving from 3D to 2D I’ve decided to completely transition both the player character and enemies from 3D models to 2D. Originally, I was tweaking 3D rigs to add procedural variation to the combat an... Continue reading
  • Patch Notes
    July 23, 2026 by luuuylan
    Advanced Enemy Updates Procedural Skill Generation: Enemies can now dynamically generate and mix new skills on the fly during combat, keeping their attack patterns unpredictable. Moving: Upgraded enem... Continue reading
  • Patch Notes
    June 30, 2026 by luuuylan
    Gameplay & Combat Combat Feedback: Added floating damage text to provide clearer, real-time feedback during encounters. Enemy Balancing: Increased enemy attack speed following their initial delay, mak... Continue reading
  • Update note
    June 29, 2026 by luuuylan
    Update Notes: Visual & Environment Updates Platform Art Overhaul: Fully redesigned and updated the platform textures and images across Floors 1 through 6 . Enhanced Decoration: Added extra environment... Continue reading
  • Patch Notes
    June 09, 2026 by luuuylan
    Code & Logic Refactored Combat: Reorganized and cleaned up several scripts specifically centered around attack logic. Massive Bug Squashing: Applied a huge wave of general bug fixes under the hood to... Continue reading
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Updated 5 days ago