Patch Notes


Advanced Enemy Updates

  • Procedural Skill Generation: Enemies can now dynamically generate and mix new skills on the fly during combat, keeping their attack patterns unpredictable.
  • Moving: Upgraded enemy movement and positioning logic, allowing them to dynamically adjust their distance, dashes, and aiming to better track player behavior.

Bug Fixes & Cleanup

  • Removed Editor-Freezing Debugs: Cleaned up the predictive animation scripts by stripping out experimental Debug.Break() commands and spammy console logs that were causing the Unity Editor to hard-pause and stutter during combat.
  • Level-Up Visuals: Added a new visual particle effect system that triggers to clearly indicate when a level-up occurs mid-game.

Files

lost-drifter-windows-beta.zip 256 MB
Version 17 82 days ago

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